;==============================================================================================
;==================================<CONFIGURATION SETUP>=======================================
;==============================================================================================
;DO NOT MESS WITH ANYTHING IN THIS SECTION!!!
;INITIALIZE
[Statedef 5900];Don't touch!
type = S;Don't touch!

[State 5900, Palette]
type = remappal
trigger1 = 1
source = 1, 1
dest = 1, palno

[State 5900, Varreset];Don't touch!
type = varrangeset;Don't touch!
trigger1 = !roundsexisted;Don't touch!
value = 0;Don't touch!

[State 5900, Varreset];Don't touch!
type = varrangeset;Don't touch!
trigger1 = !roundsexisted;Don't touch!
fvalue = 0;Don't touch!





;================================================================================================
;================================================================================================
;THIS IS THE SECTION YOU WANT!!
;**CUSTOMIZABLE STUFF**

;Power Aura Option
[State 5900, Power Aura Style];(0 = Phantom Style, 1 = Divine Style)
type = VarSet;Don't touch!
trigger1 = 1;Don't touch!
fvar(30) = 1;<---Change this value!!!

;EX Special FX Option
[State 5900, EX Special FX Style];(0 = Phantom Style, 1 = Divine Style)
type = VarSet;Don't touch!
trigger1 = 1;Don't touch!
fvar(31) = 1;<---Change this value!!!

;================================================================================================
;================================================================================================





;DO NOT MESS WITH ANYTHING IN THIS SECTION!!!
;INTROS
[State 5900, Intro vs Kung Fu Girl]
type = ChangeState
triggerAll = NumEnemy
triggerAll = RoundNo = 1 || (!(Enemy, RoundsExisted) && !(TeamMode = Simul) && !(Enemy, TeamMode = Simul))
trigger1 = Enemy, Name = "Kung Fu Girl" && enemy,authorname = "DivineWolf" || Enemy, Name = "Another Kung Fu Girl"
value = 193

[State 5900, Ladies' Man Intro]
type = ChangeState
triggerAll = NumEnemy
triggerAll = RoundNo = 1 || (!(Enemy, RoundsExisted) && !(TeamMode = Simul) && !(Enemy, TeamMode = Simul))
trigger1 = Enemy, Name = "Chun-Li" && enemy,authorname = "Jmorphman" || Enemy, Name = "cvschunli" || Enemy, Name = "Chun Li" || Enemy, Name = "Chun-Li"
trigger2 = Enemy, Name = "Mai Shiranui" && enemy,authorname = "DivineWolf" || Enemy, Name = "cvsmai" || Enemy, Name = "Mai" || Enemy, Name = "Mai Shiranui"
trigger3 = Enemy, Name = "Cammy" && enemy,authorname = "Phantom.of.the.Server" || Enemy, Name = "cvscammy" || Enemy, Name = "Cammy" || Enemy, Name = "Cammy White"
trigger4 = Enemy, Name = "Nakoruru" && enemy,authorname = "Phantom.of.the.Server" || Enemy, Name = "cvsnakoruru" || Enemy, Name = "Nakoruru"
trigger5 = Enemy, Name = "Yuri Sakazaki" && enemy,authorname = "Phantom.of.the.Server" || Enemy, Name = "cvsyuri" || Enemy, Name = "Yuri" || Enemy, Name = "Yuri Sakazaki"
trigger6 = Enemy, Name = "Genryusai Maki" && enemy,authorname = "H h" || Enemy, Name = "Maki" || Enemy, Name = "cvsmaki"
trigger7 = Enemy, Name = "Sakura Kasugano" && enemy,authorname = "Phantom.of.the.Server" || Enemy, Name = "cvssakura" || Enemy, Name = "cvssakura_normal" || Enemy, Name = "Sakura" || Enemy, Name = "Sakura Kasugano"
trigger8 = Enemy, Name = "Morrigan Aensland" && enemy,authorname = "Phantom.of.the.Server" || Enemy, Name = "cvsmorrigan" || Enemy, Name = "Morrigan"  || Enemy, Name = "Morrigan Aensland"
trigger9 = Enemy, Name = "cvsathena" || Enemy, Name = "Athena"
trigger10 = Enemy, Name = "cvsjill" || Enemy, Name = "Jill" || Enemy, Name = "Jill Valentine"
trigger11 = Enemy, Name = "cvsyoko" || Enemy, Name = "Yoko"
trigger12 = Enemy, Name = "cvsmika" || Enemy, Name = "R.Mika"
trigger13 = Enemy, Name = "cvsjuni" || Enemy, Name = "Juni"
trigger14 = Enemy, Name = "cvsjuli" || Enemy, Name = "Juli" || Enemy, Name = "Juli+"
trigger15 = Enemy, Name = "Karin Kanzuki" && enemy,authorname = "Phantom.of.the.Server" || Enemy, Name = "cvskarin" || Enemy, Name = "Karin" || Enemy, Name = "Karin Kanzuki"
trigger16 = Enemy, Name = "cvshotaru" || Enemy, Name = "Hotaru"
trigger17 = Enemy, Name = "cvsking" || Enemy, Name = "King"
trigger18 = Enemy, Name = "cvsvice" || Enemy, Name = "Vice"
trigger19 = Enemy, Name = "cvshibiki" || Enemy, Name = "Hibiki" || Enemy, Name = "Hibiki Takane"
trigger20 = Enemy, Name = "RajaaLilith" && enemy,authorname = "RajaaBoy" || Enemy, Name = "cvslilith" || Enemy, Name = "Lilith" 
trigger21 = Enemy, Name = "Ingrid" && enemy,authorname = "CrazyKoopa" || Enemy, Name = "cvsingrid" || Enemy, Name = "Ingrid"
trigger22 = Enemy, Name = "Angel"
trigger23 = Enemy, Name = "Makoto"
trigger24 = Enemy, Name = "cvsfelicia" && enemy,authorname = "Jesuszilla" || Enemy, Name = "Felicia"
trigger25 = Enemy, Name = "Kasumi Todo" || Enemy, Name = "Kasumi"
trigger26 = Enemy,SelfAnimExist(8055002) && Enemy,SelfAnimExist(8055012) || Enemy,SelfAnimExist(8055002) && Enemy,SelfAnimExist(8055013) || Enemy,SelfAnimExist(8055002) && Enemy,SelfAnimExist(8055014)
trigger27 = Enemy,SelfAnimExist(8055002) && Enemy,SelfAnimExist(8055064) && Enemy,SelfAnimExist(8055017)
trigger28 = Enemy,SelfAnimExist(8055002) && Enemy,SelfAnimExist(8055063) && Enemy,SelfAnimExist(8055017)
value = 194

[State 5900, Turns Intro]
type = ChangeState
trigger1 = TeamMode = Turns
trigger1 = !RoundsExisted && RoundNo >= 2
value = 6900

[State 5900, Intro Decider]
type = ChangeState
trigger1 = RoundNo = 1
value = 191 

[State 5900, End]
type = ChangeState
trigger1 = 1
value = 0